King Arthur II – The turbulent magical world is back (Part 1)

With new elements mixed with traits that once brought success to King Arthur, this version once again made PC fans excited.

In the distant era, when stories of brave knights of giant dragons still existed, the holy kingdom of Britannia found peace after the Holy Grail was restored. However, the darkness is once again finding its way back and threatens the world, a new threat awaits King Arthur and his knights.

Queen Morgawse, the leader of the Northern Orkney Islands witches hired an assassin to assassinate Arthur and release the Fomorian race of demons from the darkness. The king was seriously injured and that greatly affected the kingdom. The Knights of the Round Table either disappeared, or opposed each other. Monsters appear everywhere and once again, all the new forces stand up for the supremacy of Britannia. In the chaos, people are worried that one day, the one-eyed demon king Balor will escape from the darkness, then fearing that this land will never be peaceful.

Keeping the original tradition, is a strategy game mixed with elements of the , but now King Arthur II emphasizes more on the role-playing feature, mainly on the strategic map and even even on the battlefield. All the weaknesses of the first version of 2009 have now been absorbed and corrected, while improving the inherent strong features. As King Arthur, you must find a way to save your broken kingdom, and at the same time struggle with the wounds that are tormenting your body.

According to Arthurian legend, if a king is injured, the land he reigns will also become miserable, which was the original idea that helped Neocore develop the second part of this King Arthur game. In terms of graphics and gameplay, King Arthur II uses a new engine created by Neocore himself called Coretech 2, allowing a epic battle with the number of soldiers and monsters up to 4000 appear at once. Of course, it comes with significantly improved artificial intelligence to help gamers not feel uncomfortable.