Monthly Archives: September 2019

Looking back at King Arthur II: The Role-Playing Wargame (Part 2)

Of course, you can’t always solve the problem with a peaceful solution. It is quite special that with low difficulty battles, players can use the auto-battle function to free their hands to do other things, however, to preserve the number of troops, you should manually adjust the his army because they will all fight to the death. However, the battle system of King Arthur II is not entirely creative because you will find a few elements that have appeared in Total War before. For example, there are some types of attacks that will disable flying units, or you can use a variety of spells to slow down the enemy. In addition, occupying positions on the map also gives bonus points to the player.

As mentioned above, each turn is a season of the year, so after 3 moves you will enter the winter. Although you can’t move freely around the map anymore, that doesn’t mean you have nothing to do. Instead, this will be the time for you to access the skill trees in King Arthur II. Each unit will gain some experience from previous battles, and these can be used to upgrade various elements such as HP and damage, which will greatly increase the importance of the troops and make you think quite carefully before sending troops to battle. In addition, players can research a large number of technical technologies and improvements from captured cities.

Although there are quite a lot of interesting things in this debut, but in general, King Arthur II also encountered many obstacles, which first need to mention that the strategy genre is often quite picky about players, in addition to that. is a mission system with all words that will make many people, especially those who are new to this genre feel bored. Not to mention what makes players “sleepy” in the game anymore is the winter time, because you will have to sit and observe parts of the kingdom and click multiple times to perform the upgrade.

 

 

 

 

 

 

 

Looking back at King Arthur II: The Role-Playing Wargame (Part 1)

King Arthur II: The Role-Playing Wargame has been satisfying the thirst of RTS game fans mixed with unique RPG. In this comeback, the great improvements in gameplay, graphics bring players more surprises than its predecessor. If not prepared, you can be overwhelmed when entering the world of King Arthur II.

The first version of the game, released in 2009, follows the legend of King Arthur with the sword Excalibur and the Holy Grail in his hand, which built his peaceful kingdom. However, from the beginning, the developers were not completely loyal to the original story in mythology, but brought in some additional creative elements.

During King Arthur’s comeback, Neocore Games dared to come up with an entirely new story of their own: King Arthur became ill, the Holy Grail was destroyed, leading to the forces of darkness being liberate and start conducting attacks on the kingdom, and you and nobody else – will be the one to prevent it from happening.

What makes players feel most interesting about the gameplay of King Arthur II is how manufacturers combine RTS with elements from other game genres without making it a copy of Total War.

Each turn in your game will correspond to one of the four seasons of the year. In the spring, summer and autumn, players will be free to move around on the game’s map, and one thing to mention is that the size of the map in this part is twice as big as with the first version. Players will begin to receive and carry out missions through the map, and the results of these missions can lead to diplomatic disputes or major engagements. Something quite special here is that King Arthur II has a way of opening a rather strange task compared to today’s games: a word story.

The narrator will read about the journey and the player will have to choose among the situations the game presents, such as crossing the forest by the main road or moving a small group through the trees secretly. , accept the mysterious man’s wagering challenge, etc. These auxiliary elements not only affect the task in progress, but also interact with the plot and ranking system later. In some cases, the clever completion of these all-letter missions will help you avoid war.